From the sketchbook
Earth outside.
Starlight inside.
A little field guide to the look and feel of Tickertown. Soft creatures, warm timber, worn copper, and a world that feels made by hand.
Selected concept art and character studies. These images explore the world’s direction; they are not screenshots of completed gameplay. Select an image to look closer.
One long Main Street
The places where a town learns to live together.
The little Glimmers
Oversized hats, soft shapes, and a warm light inside.
Pip, from two angles
A character study in curious eyes and little details.
Luma, a softer silhouette
A second little life in the same curious family.
The Returning Basin
Pine country, a silver creek, and a world beyond the street.
The town’s meeting place
A civic landmark with a welcoming front porch.
A room for common ground
The town hall, imagined from the inside.
First Light Bank
A little solidity in a world that keeps changing.
Behind the counter
Brass, worn wood, and the weight of a ledger.
Where small things grow
Glass, timber, and a patch of patient green.
A place to tend
Every world needs a little room for growing.